Fugro Digital and 3D Expert Bertrand Chazaly started digitising Cosquer Cave in 2010. With its precious prehistoric paintings and engravings being engulfed by rising sea levels, Bertrand describes his urgent mission to capture the cave, access tunnel and entrance in three highly accurate, georeferenced 3D models.
Cosquer Cave is the most fascinating and rewarding project I’ve ever worked on. It is located in the Urgonian limestone at Cap Morgiou, near Marseille, France, and was first discovered in 1985 by experienced French diver Henri Cosquer.
The entrance is hidden in the rock face, 37 m below sea level. Accessing the cave is not for the faint-hearted: divers must first swim up a steep, narrow, 120 m tunnel in complete darkness.
The cave’s existence was a closely guarded secret until 1991, when three divers became disorientated in the tunnel and tragically lost their lives.
Note: This work is done following strict regulations by the French Ministry for Culture on HSE but also protection of the parietal art.
The third of the cave above sea level is a treasure trove of 177 perfectly preserved prehistoric paintings and engravings. Created between 27,000 BC and 18,500 BC, they include horses, bison, penguins, seals, hands and phallic symbols. Sadly, all the artwork below the waterline has disappeared.
Given the cave’s cultural significance, in 2010 the French Ministry of Culture commissioned Fugro to digitise the above-water cave structure, paintings and engravings. Between September 2010 and December 2017, I completed more than 70 dives in the cave to create a georeferenced 3D model.
With sea levels rising and many of the painted figures getting perilously close to the waterline, in 2021 the Ministry recommissioned Fugro for a final scanning project involving around 45 more dives.
To achieve the objectives of a 3D digitisation fully exploitable for our scientific team, we had to find a provider who could mobilise and develop multiscale 3D survey technologies, above and below water, and in extreme conditions. Fugro is the perfect partner to support us in this crucial mission.
People don’t realise how long it takes to scan the cave or how exhausting it can be. The challenges include:
360° virtual tour
The latest project started in May 2021 and should finish in early 2022. We will use Fugro’s bespoke 3D scanning technology to capture the above-water and underwater sections of the cave, the access tunnel and the landscape around the entrance. Each figure will be photographed in detail and have its own precise coordinates, and we will create a high-density textured 3D model of all painted and engraved panels.
Archaeologists and palaeontologists will use our 3D models to gain a better understanding of how prehistoric humans lived in the cave and the positioning of the various groups of paintings.
- 20,000 years ago the sea level was between 120 m and 150 m lower than it is today
Conventional and cutting edge survey equipment for precise and comprehensive surveying, mapping and monitoring of the built and natural environment.